Monday, February 25, 2019

Pixologic ZBrush 2018: A Comprehensive Guide, 5th Edition

The book provides in-depth details of the concepts and explains the usage and functions of the most commonly used tools of ZBrush. In this edition, new feature such as, ZModeler, NanoMesh, and KeyShot renderer have been also been explained. This textbook will unleash your creativity and transform your imagination into reality, thus helping you create realistic 3D models. This textbook caters to the needs of both the novice and advanced users of ZBrush 2018 and is ideally suited for learning at your convenience and at your pace.
Salient Features

  • Step-by-step instructions that guide the users through the learning process.
  • Additional information is provided throughout the book in the form of notes and tips.
  • Self-Evaluation test and Review Questions at the end of each chapter so that the users can assess their knowledge.

Friday, February 22, 2019

Pixologic ZBrush 4R8: A Comprehensive Guide, 4th Edition

Pixologic ZBrush 4R8: A Comprehensive Guide textbook covers all features of ZBrush 4R8 in a simple, lucid, and comprehensive manner. It gives in-depth details of the concepts and explains the usage and functions of ZBrush such as DynaMesh, NanoMesh, ZRemesher, ZModeler, NanoMesh, and KeyShot renderer. In this edition, new features such as Gizmo 3D and the Live Boolean mode, which is used to generate boolean results, have been explained. This textbook will unleash your creativity and transform your imagination into reality, thus helping you create realistic 3D models.

Pixologic-ZBrush-4R8


Thursday, February 21, 2019

Pixologic ZBrush 4R7: A Comprehensive Guide

Pixologic ZBrush 4R7: A Comprehensive Guide textbook covers all features of ZBrush 4R7 in a simple, lucid, and comprehensive manner. It gives in-depth details of the concepts and explains the usage and functions of the most commonly used tools of ZBrush. In this edition, new feature such as, ZModeler, NanoMesh, and KeyShot renderer have been added. This textbook will unleash your creativity and transform your imagination into reality, thus helping you create realistic 3D models. This textbook caters to the needs of both the novice and advanced users of ZBrush 4R6 and is ideally suited for learning at your convenience and at your pace.




Salient Features
  • Step-by-step instructions that guide the users through the learning process.
  • Additional information is provided throughout the book in the form of notes and tips.
  • Self-Evaluation test and Review Questions are given at the end of each chapter so that the users can assess their knowledge.
  • Consists of 12 chapters and 1 project that are organized in a pedagogical sequence covering various aspects of modeling, Sculpting, texturing, lighting, and rendering.

Friday, August 1, 2014

Zbt3-How to Create the Texture Map

In this tutorial, you will create a texture map and apply it to a Dog.ZTL model. The final output of the model is shown in Figure 10-1.                                            
Figure 1

The following steps are required to complete this tutorial:

a. Unwrap the model.
b. Paint on the flattened image.
c. Create a texture map and apply it to the model.
d. Save the model.

Zbt2-How to create the head of stag deer using ZSpheres.

In this tutorial, you will create the basic shape of the head of stag deer using ZSpheres. The final output of the model is shown in Figure 5-1.                                
Figure 1

The following steps are required to complete this tutorial:

a. Create the head and neck of the stag deer.
b. Create the antlers of the stag deer.
c. Save the model.

Creating the Head and Neck of the Stag Deer
In this section, you will create the head and neck of the stag deer using a framework of ZSpheres.

1. Choose the Current Tool button from the Tool palette; a flyout is displayed. In this flyout, choose the ZSphere primitive and create it on the canvas, as shown in Figure 5-2. Next, choose the Edit button from the top shelf. Activate the symmetry in the X-axis by pressing the X key.